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23 Dec 2006

eSchool News – Six Education Technology trends to watch in 2007

This original story is available at eSchool News Site: http://www.eschoolnews.com/news/showStoryts.cfm?ArticleID=6781&page=1

Service-oriented architecture, ‘cloud computing’ among the developments sure to have an impact on educational technology in the coming year

By Gregg W. Downey, Editor, eSchool News

December 22, 2006 —Educational technology at last has progressed to the point where differentiated, individualized instruction clearly is possible for students anywhere on the planet. It can be delivered at any time, in just the right form, with whatever frequency might be required. This has long been the dream of educational technologists. And today the dream has come true–at least in terms of the technology. The barriers to universal access are no longer technical; they’re political and financial.
So while governments and society grapple with the challenges of making what’s already technically feasible universally available, let’s take a look at what’s next on the ed-tech horizon. Here are six emerging ed-tech trends I think could have a significant impact on schools and colleges in 2007.

Trend No. 1: The leveling power of the World Wide Web

Call it community-generated content, social networking, or–if you’re a young technology company pitching yourself to venture capitalists–Web 2.0. Whatever you call it, it’s the trend toward end-users, consumers, teachers, and students creating content for themselves and their peers. This self-generated content can be delivered in writing, in audio files, or in video clips.

No longer need you be a major motion picture studio to create a box-office smash. You don’t need a radio station to be a popular disc jockey. You don’t need a television network to create a video that can be seen literally by millions. Why, you don’t even need a rich daddy anymore to become an overnight billionaire–or close to it.
Here’s a $1.6 billion case in point: The three young men who founded YouTube.

YouTube, of course, is the internet site that allows anyone to watch or post videos, everything from stupid pet tricks to the president’s State of the Union address. In February 2005, Steve Chen, Chad Hurley, and Jawed Karim–YouTube’s founding trio–threw a dinner party here in San Francisco. They spent most of the evening shooting digital videos and photos of themselves. Next day, they wanted to post these to the internet. Well, posting the digital photos was no problem, but the three young men discovered it was nearly impossible to post their party videos.
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Being resourceful lads and computer geeks, they had the problem whipped by the spring of last year. They created a site that let average computer-using videographers post their work without having to download special software. And so it was that the first 18-second YouTube video went up on the internet on April 23, 2005. The video shows Karim standing with elephants at the zoo. “The cool thing about these guys,” intones the young narrator, referring to the elephants, “is that they have really, really, really long trunks. And that’s cool. And that’s pretty much all.”

With those immortal words was YouTube launched. It was opened to the public several days later. Steve Chen was financing the startup with his credit cards.

A couple of months ago, Chen and Hurley agreed to a secret meeting with Google acquisition attorney David Drummond at a Denny’s restaurant halfway between the Google campus in Mountain View, Calif., and the YouTube offices in a loft above a pizza joint in San Mateo, Calif. At Denny’s in two clandestine meetings, Google executives and YouTube’s three founders worked out a deal. Google would acquire the video site for a reported $1.65 billion in Google stock.

Now, Steve Chen can pay off his credit cards and can even finish earning his bachelor’s degree from the University of Illinois.

YouTube is just the latest and most spectacular example of how the democratization of the internet is about to change everything. For education, it seems to me, the populism inherent in the internet means one key thing: Call it student-centered learning, project-based education, constructivist pedagogy–all these related education philosophies and movements finally have a medium to give them genuine momentum.

YouTube also illustrates the leveling affect the internet is having on technology and business. This has big implications for schools and colleges as they seek to prepare their students for life and work in the 21st century. It’s notable, too, that Google figures into this rags-to-riches tale, because Google is a central player in another emerging trend affecting education.

Trend No. 2: Cloud computing

About 20 years ago, all anybody could talk about was the concept of client/server computing. This is the model most of us still know best–a central server or servers linked through a network to a set of client computers, all running proprietary software–like Windows, OS X, Linux, and so on.

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It would appear that the era of client/server computing is about to end. Back in 1993, Google’s current CEO, Eric Schmidt, was the chief technology officer for Sun Microsystems. At the time, he made a prescient prediction. He said, “When the network becomes as fast as the microprocessor, the computer hollows out and spreads across the network.”

Sun streamlined Schmidt’s prediction into a memorable tagline: “The network is the computer.”

Not too many people back then knew exactly what Schmidt meant by that. In fact, the world at large is only just beginning to get it now. The light is dawning as the concepts of “service-oriented architecture” and “web services” begin to wend their way into the contemporary lexicon. “The premise,” Schmidt says, “is that the data services and the architecture should be on the servers.”

By data services and architecture, he means computer processes and protocols. To greatly oversimplify it, you don’t use a word processing application like Word 2003, for instance. Instead, you call up, from a remote server, a function you might need. Such a function might be the process that makes a word appear in boldface on your computer screen.

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Furthermore, the server from which you call up the boldface process needn’t be on your own computer anymore–or even in your IT department.

Here’s where Schmidt gets poetic.

“We call it ‘cloud computing,'” he proclaims. “The servers should be in a cloud somewhere. And if you have the right kind of browser or the right kind of access, it doesn’t matter whether you have a PC or a Mac or a mobile telephone or a Blackberry–or new devices still to be developed–you can get access to the cloud.”

What’s all this about?

Google, along with Microsoft, Yahoo, Ask.com, and others, have positioned themselves for a new era of data management via the internet, which brings me to . . .

Trend No. 3: Service-oriented architecture

In a general sense, service-oriented architecture–or SOA–is a software solution intended to enable the enterprise to organize and marshal multiple processes. With SOA, software applications no longer are massive bundles of functions and processes. Instead, applications are composed by assembling modular services. A service, remember, is a single software function–such as cancel school bus route. It can be executed on demand by any system, without regard to its operating system, platform, programming language, or geographic location.

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What’s revolutionary about SOA is not the concept itself, which has been around for a while, but the fact that it now can be implemented via the World Wide Web. Just as web pages load on any platform, web services work the same regardless of platform, provided they are built using universal standards.

Developers build composite applications by interconnecting, or “orchestrating,” services in a process flow. This flow can then, itself, be structured as a service. Developing such composite web services is often called Business Process Management. Standard SOA tools streamline the task of building service-orchestration models–similar to creating a flow chart.

SOA will have a major affect on the education enterprise, just as it will on all other types of enterprises, but some of the same concepts also have the potential to revolutionize instruction.

Trend No. 4: The gathering SCORM (Sharable Content Object Reference Model)

A close cousin of service-oriented architecture is the Sharable Content Object Reference Model, or SCORM.

SCORM is a collection of standards and specifications adapted from multiple sources to allow for the interoperability, accessibility, and reusability of digital learning materials: everything from a video clip illustrating how cells divide to a PowerPoint explication of a sonnet.
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The SCORM specifications–now in edition three–are becoming increasingly important for ensuring that digital content can be integrated into any learning management system (LMS) software, regardless of its manufacturer. What’s more, SCORM is opening the door for the creation of “digital repositories,” or collections of sharable, reusable online content that educators can search through to find items they can incorporate into their own instruction.

Though SCORM might sound complicated, its desired outcome is quite simple–to facilitate the sharing and reusability of digital learning materials among educators. Educators hope the untethering of content from its method of delivery will be a big outcome of SCORM.

Toward that end, educators should consider building SCORM compliance into their specifications when evaluating and purchasing online content and delivery systems. Virtually all of the major LMS solutions used by schools today comply with the standard. Blackboard, Desire2Learn, and Pathlore, for instance, all have been certified as SCORM-compliant, and the open-source system called Moodle is on its way toward compliance.

Having a single set of standards on which to build content from the ground up–standards that allow educators to easily share and reuse content, or take the best elements from this content and tailor it to meet their own unique needs–has the potential to revolutionize instruction.

Before, with textbooks, you had to offer students information in more or less the same way it was put together by the textbook company. Now, with SCORM, you can assemble plug-and-play learning objects in a way that matches the needs of the learner.

Curriculum objects might liberate education from the rigid structure of textbooks, but nothing anytime soon is likely to take the place of an excellent teacher or an inspiring professor.

Trend No. 5: Telepresence and anytime, anywhere education

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Imagine a conference room with six chairs, three on each side of a conference table. Envision a clear glass panel running down the center of the table.

Walk into this room while a high-level parlay is under way, and you’d see six executives deep in conversation. But here’s the catch: Only three of them are physically present. The three participants closest to you actually are in the room–in Chicago, say. The others are in San Jose, Calif., but their life-size, high-definition images are on the glass partition in the Chicago conference room.
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Read Detail

According to an industry insider, unsuspecting visitors entering a room during a telepresence conference have at first been unaware that all the participants were not physically present:

“A person coming late to the conference and standing near the back of the room didn’t realize a telepresence conference was going on until someone from the remote location said, ‘Hey, Jim, could you move into camera range so we can see you.'”

The illusion reportedly is heightened because both locations use matching furnishings. Other elements that enhance the effect are that participants appear to make direct eye contact with one another, the streaming video is smooth and flawless, and the audio is perfectly matched to lip movement.

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See the French Telecom’s Flash Presentation on Telepresence

Whether schools and universities would be willing to pay for a full-fledged telepresence capability is unclear. But, in time, the potential for education could be substantial.

Leading universities already are making course content available over the internet, and medical schools are presenting in high-definition clinical demonstrations via Internet2. Large K-12 districts increasingly rely on video conferencing for management meetings and professional development.

As Cisco chief John Chambers puts it: “Video communications is the most effective way to communicate there is.”

It seems to me telepresence is arriving just in time–just as the internet is underscoring the inter-relatedness of our world as never before.

Trend No. 6: 21st-century learning

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An organization called the Partnership for 21st Century Skills has developed a program designed to help educators prepare their students for the future. A consortium of leading schools, education associations, and corporations, the Partnership is working to put America on notice: Our students are falling behind in the world. America is losing its edge. Action is required now to reverse the decline in the ability of this country to compete in the global economy. Every child in America needs 21st-century knowledge and skills to succeed as effective citizens, workers, and leaders in the 21st century. Specifically, according to the Partnership, our students need:

  • Information and communication skills;
  • Thinking and problem-solving skills;
  • Interpersonal and self-direction skills;
  • Global awareness;
  • Financial, economic, and business skills; and
  • Civic literacy.

You can learn more about the Partnership for 21st Century Skills at their web site, which is well worth a visit.

The confluence of these six trends–the flattening influence of the internet, cloud computing, SOA, SCORM, telepresence, and the drive for 21st-century skills–makes it entirely possible to ensure our children are well prepared for the rest of this century. It really is possible now to bring the finest teachers and professors, instructional styles customized to the needs of individual learners, and best-of-breed curricula into the service of all our students.

Gathering up the will and resources needed to do it would make for a happy New Year, indeed.

Links:

Partnership for 21st Century Skills
http://p21.org

“Gathering SCORM could transform eLearning” (eSN Online, April 2006)
http://www.eschoolnews.com/news/showStory.cfm?ArticleID=6249

“‘Telepresence’ adds realism to video conferencing” (eSN Online, October 2006)
http://www.eschoolnews.com/news/showStory.cfm?ArticleID=6661

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  • Filed under: Audio, Cloud Computing, Online Education, SCORM, SOA, Social Networking, Telepresence, Video, Web 2.0, YouTube

  • 22 Dec 2006

    eSchool News – Top 10 ed-tech stories of 2006

    eSchool News recently had a two-part article on Top 10 Education Technology stories of 2006″, giving the ten most significant educational technology stories of the past year.
    Original stories are at – Part 1 & Part 2

    I had extracted some of them here:

    Cell phones: The good, the bad, and the ugly

    handphone.gifFew technologies these days are as ubiquitous as the cell phone. But while parents rely on the portable devices to keep a bead on their children, and students use them to freely swap photos, music, and text messages with friends, the debate over the cell phone’s place in schools is heating up.

    In the classroom, some educators say the devices represent what amounts to a double-edged sword. While the growing list of interactive features–including cameras, video-capture technologies, and storage capabilities–have many educational technology advocates pushing schools to embrace the cell phone as a potentially powerful classroom learning device, resisters argue that cell phones represent a distraction and a potentially dangerous security risk that, if not held in check, could spell trouble for schools.

    In a recent survey conducted by the Associated Press, America Online, and the Pew Internet and American Life Project, young adults indicated that they used their cell phones as mini-PCs. Not only do the devices make and receive phone calls, they said, but they also serve to store information, run basic computing applications, and swap music files, ring tones, pictures, and movies. Some educators said the results were encouraging and pointed to how cell phones could be used in the classroom to influence learning. In some schools, they already are: Boston University earlier this year reportedly became the first to introduce a class on using cell phones as video-production tools, and other colleges and universities are replacing telephone landlines with cellular services for students that include educational content.

    But just as the survey shed light on the potential for cell phones in education, other, more troubling developments have served to mute that enthusiasm. For example, in one recent story, eSchool News reported on how students were using a high-pitched noise that only they can hear as a cell phone ring tone that is undetectable to most teachers. There also have been reports of students using cell phones to cheat on tests, take compromising pictures of classmates in school locker rooms, and socializing with friends– instead of learning–during the school day.

    As the debate over cell phones in schools has evolved, so, too, have the policies intended to govern the use of such devices in schools. While some parents–anxious to have a method of reaching their child in the event of an emergency during the school day–have argued that policies barring cell phones from schools are out of touch with reality, several districts, including the New York City Public Schools, have taken steps to ban cell phones entirely for the risks they pose. In New York, parents have filed a lawsuit challenging the city’s policy.

    One-to-one computing: Promising solution–or overhyped mistake?

    One-to-one computing is another issue that continues to spark discussion–and debate–in education circles, particularly as developments in technology offer a range of new choices for schools.
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    Buoyed by the arrival of former MIT Media Lab Director Nicholas Negroponte’s $100 laptop–a low-cost, Linux-based machine designed to bring the power of educational technology to students in developing nations–advocates of one-to-one computing in schools contend that an emerging crop of affordable laptop alternatives are making the promise of one-to-one computing a fiscal reality for schools.

    Earlier this year, Intel Corp. announced its own alternative to the $100 laptop, a $400 machine called Eduwise that, unlike Negroponte’s device, will be marketed immediately to U.S. schools.
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    In addition, Fourier Systems has introduced a new one-to-one computing device that fouriernova5000.gifaims to “bridge the gap between the cost-prohibitive laptop and the less functional handheld device.” Weighing 2.2 pounds, the company’s Nova5000 is a Windows CE 5.0 tablet computing device that aims to meet students’ everyday computing needs, including internet access, word processing, spreadsheets, and eMail–starting at $419.

    What’s more, a company called nComputing claims it can supply a one-to-one computing solution for schools for less than $100 per student, by fueling the computing needs of up to seven users off the processing power of a single machine.

    Despite many new options that are driving down the cost of one-to-one computing, some parents and educators say there are still few measurable indicators to justify a large-scale, system-wide deployment, at least at current prices.

    Though scaled-down alternatives might be appropriate for some learning environments, fully functional laptops remain cost-prohibitive in most school districts. Even for schools that can afford them, the question remains whether the price of the machines is too high for schools to optimize their investment.

    As schools continue to demand more out of their technology purchases, the conversation about one-to-one learning in schools seems certain to continue in the New Year. The original site have many key stories they published on the topic in 2006.

    7. 21st-century learning environments: Building schools of the future

    As educators search for ways to prepare today’s students for the challenges of tomorrow’s workforce, school districts nationwide are doing more than simply changing the policies that govern how teachers teach; many are redesigning the traditional classroom altogether, building special learning environments–and even whole schools–designed to better prepare students for success in a global, knowledge-based economy.

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    In Philadelphia earlier this year, students and administrators celebrated the opening of the School of the Future. A joint venture between software giant Microsoft Corp. and the school district, the $63 million building–equipped with everything from wireless laptops and electronic whiteboards to energy-efficient windows and customizable furniture for project-based learning environments–was touted as a cost-effective model that other schools around the nation could emulate as they sought to redesign today’s high schools for the 21st century.

    Philadelphia isn’t the only place where architecture and philosophy have come together to redefine the notion of the typical American schoolhouse. Across the country, design firms have been working closely with educators to reconfigure traditional learning environments to reflect the needs of 21st-century learners.
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    And the movement toward redesigning education for the 21st century got a huge boost last summer, when billionaire investor Warren Buffet announced a contribution to the Bill and Melinda Gates Foundation, a strong supporter of the concept, totaling about $1.5 billion a year.

    6. Social-networking web sites challenge policy makers

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    The growth of social-networking web sites such as MySpace.com, the popular online community that connects millions of users with friends around the world by enabling users to post their personal profiles online, continued to confound school leaders and state and federal policy makers in 2006. Though the sites present an opportunity for peer collaboration and cross-cultural exchanges among students, they also have become trolling places for online predators and hotspots for cyber-bullying.

    According to a recent survey conducted by the National School Boards Association, only 35 percent of the educators, administrators, and school board members who attended the group’s Technology + Learning Conference in November said their districts had policies to address the use of social-networking sites by their students. Fifty percent of respondents said their districts had no such policies, and 15 percent weren’t sure.

    School leaders aren’t the only ones struggling with how to protect students who use social-networking web sites. Members of Congress introduced a bill that would ban the use of MySpace and other such sites in schools and public places, prompting outrage from some educators who believed the bill went too far. MySpace itself has taken steps to enhance security, though critics of the measures question whether they will be effective.

    Despite the challenges these sites pose for schools, proponents of online social networking say the sites, when used effectively, can be educationally beneficial.

    5. Online learning comes of age, multiplying the opportunities available to students and teachers.

    The past year saw an explosion in online learning programs for teachers and students, continuing a trend that some experts predicted would begin to level off.

    Instead, according to a report from the North American Council for Online Learning, enrollment in K-12 online classes grew by more than 50 percent in some states–and at least 38 states now feature either state-led online learning programs, policies regulating online education, or both. In higher education, the story was the same: According to the Sloan Consortium, which tracks online enrollment figures at higher-education institutions annually, online enrollment was up 40 percent over the previous year.

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    Educators say the trend is fueled by several factors. In some states, schools are using online learning as a way to reach out to students who are sick or cannot attend neighborhood schools. (To facilitate this, the nonprofit Virtual High School launched a pilot program earlier this year that is offering virtual-school seats at no cost to three children’s hospitals–and the group hopes to expand the program to other hospitals nationwide.) In other places, virtual-school programs provide an alternative for students whose needs aren’t being met by a traditional education. (At Stanford, educators have developed an online high school for gifted and talented students interested in taking more advanced, college-level courses. And in Mississippi, to curb a high school dropout rate that is among the highest in the country, state education officials are proposing a self-paced, online curriculum as one solution.)

    Earlier this year, Michigan became the first state in the nation to make virtual learning a requirement for high school graduation. And as online learning has exploded in popularity, at least two groups–the Southern Regional Education Board and the National Education Association–have released standards defining excellence in online teaching.

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    One recent development that will help push online learning to even further heights is the Sharable Content Object Reference Model, or SCORM, an emerging set of standards designed to promote interoperability, accessibility, and reusability of online learning materials. Proponents say the specifications should help schools integrate any SCORM-compliant digital content into their existing learning management systems (LMS), regardless of manufacturer.

    The emergence of SCORM is making innovative experiments like the one in California possible, where a new program under way in select elementary schools has history teachers scrapping traditional textbooks in favor of digital learning materials. But despite this progress, an ongoing patent dispute between leading online LMS provider Blackboard Inc. and its competitors threatens to cast a cloud over the LMS market.

    4. Video goes ‘viral,’ expanding the reach of college lectures–and turning ordinary students into internet celebrities.

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    Last year it was MySpace that exploded onto the internet scene, forever changing the nature of the web. This year, it was the video-sharing web site YouTube. Providing users with the ability to upload and share their own videos easily online netted YouTube’s creators $1.6 billion when the site was purchased by Google Inc. earlier this year–and it has made internet celebrities out of countless teens armed only with video cameras and a little imagination. As author and inventor Ray Kurzweil noted at the National School Boards Association’s annual Technology + Learning Conference in November, this kind of technology “is very empowering; it’s very democratizing.”

    YouTube was merely the most high-profile example of a trend that really flourished in 2006: the rise in online video, which has had enormous implications for schools. Besides helping students become creators and publishers of their work, the emergence of YouTube, Google Video, and other online video-sharing services has given schools a wide array of new tools to help them connect with today’s crop of media-savvy learners.
    Looking to include the use of video more in the learning process, innovative educators in Missouri recently launched a new online television network that delivers educational content via IP-TV. Many schools, and now even some entire conferences, have begun streaming football games and other sporting events on their web sites, eliminating barriers such as cable or satellite TV availability or advertising support. And the development of the video iPod has opened new doors for schools to make video recordings of lectures and other content available to students for downloading and watching at their leisure.

    For instance, at the University of California, Berkeley, students and others all over the world now can access a special account through Apple’s iTunes U, where they can download webcasts of lectures and other events on campus to their desktop, laptop, or portable iPod. Many colleges and universities also have tapped video as a way of reaching out to prospective students, using online tours and other video resources as a recruiting tool to lure students who otherwise might not be able to visit the campus in person.

    Even eSchool News has seized upon the online video trend. Earlier this year, eSN launched TechWatch, a free monthly video news program that reports on ed-tech news from around the nation. The program is available via streaming video online–but it’s also available in other digital formats for school systems to broadcast over their local cable channels.

    3. Education 2.0 has arrived: The emergence of web-based services and other open technology alternatives is changing the nature of school software.

    Hoping to lure teachers and students, thus capturing the attention of a whole new generation of users, Google–the world’s largest internet company–this year launched an online portal for educators, complete with lesson plans and other resources designed to help educators use the company’s free online tools (such as Google Docs and Spreadsheets, an open alternative to Microsoft’s Word and Excel) in their classes. The site also contains resources for using Google Maps in education, and Google last month ran an online project encouraging students from around the globe to brainstorm ways to slow or stop global warming–using the company’s software to collaborate.

    Google is perhaps the largest, but it’s by no means the only, example of how the emergence of free, or low-cost, web-based services and software is changing the nature of school computing. For years, schools have been using web-based software for their data systems, administrative systems, and even their curriculum software–and students and teachers have used web-based eMail accounts. But now, even applications that traditionally have been tethered to a desktop computer, such as productivity tools–spreadsheets, word processors, and the like–can be accessed entirely online. And many of these tools are available to use or license free of charge.

    Besides the obvious bottom-line benefit these open technology alternatives to costly proprietary software offer, educators say the services also enable them to customize their digital learning environments more easily–providing a host of resources designed to meet the needs of teachers and students, regardless of platform. Web-based tools also allow users to collaborate on the same documents from different locations. But there are some challenges, too: Using web-based software requires a constant and reliable internet connection, for instance–and some people also are concerned about the privacy of information held in sign-in accounts stored on company servers.

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  • Filed under: 1-To-1 Computing, Blogs, Cell Phones, Education 2.0, Google, Internet, MySpace, Online Education, SCORM, Social Networking, Video, Virtual School, Web 2.0, YouTube

  • 14 Dec 2006

    Web 2.0 technologies help library professionals share tech knowledge

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    Library Technology NOW, a site where school and public library professionals can get information about the latest technology innovations and issues affecting libraries in the digital age, has launched a new social-networking tool for users. “Library Technology NOW 2.0” aims to bring library professionals together to discuss technology and share news, opinions, and advice. Tools included in the new site–which is based on Web 2.0 technology–include a wish list where users can share their library technology wishes with each other, a question-and-answer section run by library peers, and a “review it” section, which is a less-structured approach to traditional library technology reviews. Examples of current discussion topics include library software, blogging software, cataloging software, and wireless library networks. In the question-and-answer section, questions address topics such as thin clients for public-access computers and security software for public computers.
    http://http://ltngroup.ning.com

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  • Filed under: Library, Social Networking, Web 2.0